Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
When Alfhelm Alfricsson sacked Lavinium, the Lavinian general Sextus Raetius turned against the emperor and fought on Alfhelm's side. He did this, his eponymous Order claims, in order to preserve what could be preserved of Lavinian civilization - if he had not done so, the entire city would have been burned to the ground. In later days, the Raetian Knights fought against any who threatened their efforts to preserve and restore that civilization, including their own nominal lieges.
Special Notes:Atacurile de distanta ale acestei unitati sunt magice, si au intotdeauna o sansa mare de a lovi victima. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing.
Avansati unitatea | Order Knight |
---|---|
Advances to: | |
Cost: | 50 |
HP: | 46 |
Movement: | 8 |
XP: | 76 |
Level: | 3 |
Alignment: | lawful |
ID | Knight Raetian |
Abilities: | restoreaza +4 |
morningstar impact | 16 - 2 corp la corp | ||
invocation la distanta | 7 - 3 la distanta | magic |
rezistenta atacatorului vs | |
---|---|
lama | 20% |
foc | -20% |
impact | 30% |
foc | 0% |
aur | 0% |
la distanta | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 40% |
Cave | 3 | 20% |
Coastal Reef | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 2 | 30% |
Frozen | 2 | 30% |
Hills | 2 | 40% |
Mountains | 3 | 50% |
Munti impasabili | 100 | 40% |
Mushroom Grove | 4 | 20% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 4 | 20% |
Unwalkable | 100 | 20% |
Village | 1 | 40% |